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Posted Aug 24Malta
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Gaming Architect

LeadHybrid (Malta)€100,000 – €135,000 / yr
Required Skills
JavaGo (Golang)SQLKafkaRabbitMQDockerKubernetesAWSCI/CDMicroservices
Job Description

About Betsson Group

At Betsson, you’ll join a global engineering organisation building high‑scale, real‑time platforms across 40+ digital brands. After more than 60 years in the industry, our products handle large volumes of user activity and complex regulatory requirements — making performance, reliability and modern cloud‑native engineering essential to everything we do. You’ll collaborate with colleagues from 75+ nationalities in a culture built on learning, ownership and teamwork.

 

About the Role

We are seeking a highly skilled and experienced Gaming Architect to define and govern the architecture of scalable, resilient, and secure backend services for our gaming platform. The role will translate product, operational, and regulatory requirements into robust technical designs across game management, gameplay, provider integrations, player and wallet interactions, promotions, responsible gaming, and regulatory capabilities. The ideal candidate combines strong software engineering expertise with systems thinking, cloud-native architecture experience, and a practical understanding of high-volume online gaming environments. You will collaborate with the rest of the architecture department, product, engineering, infrastructure, security, data, compliance, and external partners to guide implementation and the long-term evolution of the platform. 

 

What You’ll Work On

Backend Architecture and Technical Direction:  

  • Define and evolve the target architecture for gaming backend services, ensuring alignment with business strategy, domain boundaries, and the wider platform landscape. 
  • Translate functional and non-functional requirements into clear solution designs, integration contracts, architecture decisions, and technical roadmaps. 
  • Promote modular, loosely coupled, and reusable services that support independent delivery and future B2C or B2B integration scenarios. 

Gaming Domain Design: 

  • Design solutions across game management, gameplay, player and wallet interactions, provider integration, promotions, responsible gaming, regulatory functions, and operational tooling. 
  • Model domain capabilities, service boundaries, ownership, and event flows using domain-driven design and product-oriented architecture principles. 
  • Ensure backend designs support accurate session handling, game launch and lifecycle flows, transactional integrity, reconciliation, and auditable gaming outcomes. 

Distributed Systems and Integration: 

  • Architect APIs, asynchronous events, and real-time messaging flows between gaming services, internal platform domains, data products, and external game providers. 
  • Define reliable integration pattern
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