Research Engineer
Dyna Robotics builds general-purpose robots powered by a proprietary embodied AI foundation model with top-in-industry generalization and real-world performance. Already deployed with customers across multiple industries, our robots do commercial-grade work in the physical world. Our team comes from Google DeepMind, Meta, and Cruise, and we're backed by CRV, First Round, and other leading investors.
The Role
As a Research Engineer, you will architect and build the systems that turn our multi-cloud GPU fleet into a training engine our researchers love. Your charter is singular and broad: own training infrastructure end-to-end so that every GPU is busy, every run is reproducible, and every researcher's next experiment is one command away.
What You’ll Do
Scale Distributed Training: Architect and own the infrastructure for large-scale GPU clusters. You’ll implement sharding, activation checkpointing, and memory optimization (ZeRO, FSDP) to enable the training of massive multimodal models.
Optimize Researcher Ergonomics: Build a research codebase and job scheduling system (Kubernetes/SLURM) that prioritizes fast iteration, automated retries, and seamless failure recovery.