H
Posted 6mo ago•Remote
Principal UI/UX Designer
principalRemoteSalary undisclosed
Job Description
Role Overview
We build AI-first, precision-personalized wellbeing products that ship as white-label apps across many industries. Your mission: craft jaw-dropping yet accessible experiences that scale across brands, markets, and devices.
What you’ll do
- Lead strategy → system → flows → UI → motion for 15+ modules across verticals.
- Create a tokenized Figma system (Variables/Modes) that maps 1:1 to FlutterFlow themes/design library for rapid cloning.
- Ship micro-interactions and animated feedback with Rive/Lottie that run natively in Flutter.
- Design ethical gamification loops (progress, streaks, rewards) that drive adherence—no dark patterns.
- Prototype, test, and validate; ensure WCAG 2.2 compliance and smooth handoff to engineering.
- Work autonomously with daily WhatsApp updates and a weekly demo/call; build in our Figma.
Must-haves
- Portfolio proving mind-bending motion + serious system design; expert Figma Variables/Tokens; strong cross-platform craft. Whitelabel apps preferred
- Fluency with Rive/Lottie and Flutter/FlutterFlow handoff.
- Accessibility, performance, and testing mindset; comfortable leveraging AI for speed and documentation.
- Glassmorphic experience (ideally Neomorphic also)
Nice to have
Health/wellness UX; localization; data-viz; audio/haptics; experimentation;
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