Environment Artist - RuneScape: Dragonwilds
Location: Cambridge, UK - This position can accommodate flexible working options. However, candidates must be based (or be willing to relocate) within a comfortable commuting distance of our Cambridge office to be able to attend onsite as required.
Are you an environment artist ready to leave your mark on a bold, stylised open world built in Unreal Engine 5?
This is a hands on role where you’ll have real creative ownership across the full environment pipeline: from asset creation and world building to final in-engine implementation. You’ll be shaping explorable landscapes in a stylised visual direction rooted in exaggerated realism – think bold, characterful worlds with serious craft behind them. Working closely with art leadership, design, and engineering, you’ll ensure assets are visually consistent, technically sound, and optimised for a large, interconnected world.
If you love building rich, believable game worlds and want to see your work explored by players, this is the role for you.
What you’ll be doing:
- Create and implement high-quality 3D environment assets and scenes that align with the visual style of RuneScape: Dragonwilds.
- Build modular environment kits and reusable assets to support scalable world building.
- Own the full asset lifecycle: modelling, texturing, and material creation aligned to the project's visual direction.
- Collaborate with Lea