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Posted 4mo ago•Quebec

Tech Audio Designer | Concepteur sonore technique

MiddleOn-site (Quebec)€5,000 – €6,700 / mo
Required Skills
PythonNode.js
Job Description
(Version française ci-dessous)   With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tech Audio Designer in Quebec to join the team and help us in crafting the high calibre games our fans have come to expect.   Responsibilities    - Execute the technical Audio Vision under the supervision of the Tech Audio Director. - Execute and maintain the entire audio pipeline, from asset production through implementation, integration, and deployment. - Communicate with stakeholders and feature groups to ensure smooth execution. - Design and implement Wwise systems. - Write and maintain scripts for the audio pipeline. - Support and mentor junior Tech Audio Team members.   Requirements    - Solid understanding of the Game Audio pipeline from asset creation to soundscape design. - Knowledge of scripting systems to develop customized, scalable automated solutions. - Build pipelines to support Sound Designers in delivering creative output. - Expertise in Wwise. - Exposure to or understanding of building Wwise plugins. - Experience working in the games industry. - Strong understanding of general audio production, including asset creation, mixing, and mastering. - Proficient in designing, developing, and maintaining node-based systems  - Proficient with Python and C++ programming languages - A professio

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