Junior Gameplay Programmer
Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime". This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 4 years ago.
Mob Entertainment is seeking a Junior Gameplay Programmer to join the team supporting development of one of our upcoming Unreal Engine projects. This role is designed for an engineer early in their career who is eager to grow their skills in gameplay programming while working alongside senior engineers and designers on real production systems.
You'll work under the guidance of senior gameplay and systems engineers, implementing and iterating on gameplay features, fixing bugs, and supporting the team's day-to-day production needs. This is a hands-on learning role, ideal for someone who wants to build a strong foundation in Unreal Engine while contributing meaningfully to a shipping title.
Responsibilities
- Implement gameplay features and mechanics in Un