Software Engineer, Runtime
Ollama is the most popular way for developers to access open models. What started as an open-source, local-first runtime is now the largest developer network in the open-model ecosystem: 8.9 million monthly active developers and over 67,000+ community-built integrations. We're backed by Y Combinator, Benchmark, 8VC, and Theory Ventures.
Our team is small and talent dense. We're flat, low-ego, and fast-moving. We like people who are truth-seeking, passionate, design-driven, and who enjoy shipping code.
About the role
You'll work on the heart of Ollama — the local runtime that runs open models on developers' own machines. It loads models, manages memory, drives GPU acceleration across NVIDIA, AMD, Intel, Qualcomm, and Apple Silicon (including our MLX integration), and makes all of it feel instant. You'll work in Go and C/C++ and touch the model formats and inference engines underneath, shipping to macOS, Linux, and Windows across an enormous range of hardware.
What you'll do
Make open models run fast and reliably on consumer and enterprise hardware — from a MacBook Pro to server-grade NVIDIA GPUs.
Own pieces of the runtime: model loading & scheduling memory management, quantization, GPU hardware backends.