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Posted 3w ago•Los Angeles, USA; Sydney, Australia

Staff Software Engineer, Console - Unpublished R&D Product

staffOn-site (Los Angeles)Salary undisclosed
Job Description

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains.  We work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value.  As a Staff Software Engineer, you’ll drive important features and provide other engineers with a clear illustration of extraordinary engineering.

As a Staff Software Engineer, Console on an unpublished R&D product, you will lead the way on console development for one of Riot’s most exciting new games. You will work closely with other experts in engineering, QA, art and design to ensure the game is meeting the team’s creative and quality marks on multiple platforms. In this role you will be hands-on in developing and debugging core features of the game, integrating console-specific systems, delivering the gamepad experience, and addressing certification requirements. You will work with state-of-the-art technology, and explore new solutions to surprise and delight our players as we bring this new game to life. You will report to the Senior Engineering Manager of the Tech Foundations team within an R&D game project.

Responsibilities:

  • Work closely with QA, engineers, designers and artists to understand and address the technical, creative and artistic requirements of t

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