Scopely logo
Posted 2h agoUS - United States

Design Director, World Systems

directorUS - United StatesSalary undisclosed
Job Description

Scopely is looking for a talented Design Director, World Systems to join our team on an exciting unannounced title built on a globally recognized IP in our Culver City hub, or remotely within the US.

At Scopely, we care deeply about what we do and want to inspire play every day — whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

As Design Director, World Systems, you will own the design of procedural world generation — the systems and craft that combine terrain, creatures, props, resources, buildings, encounters, and points of interest into a cohesive, playable world. You will be hands-on from day one, partner closely with Tools to build the frameworks and tuning levers the team needs, and grow your team over time to serve the needs of the project.

What you will do:

  • Own the player experience of generated worlds and raise it to a standard that feels authored, readable, and worth exploring.
  • Define how diverse world elements (terrain, creatures, props, resources, buildings, encounters, POIs) compose into a cohesive whole rather than a pi

Similar Openings in Other

View all in category