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Posted Aug 21ES - Barcelona, Spain
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Lead Game Capture Artist

LeadOn-site (ES - Barcelona)€100,000 – €135,000 / yr
Required Skills
Go (Golang)
Job Description

Scopely is looking for a Lead Game Capture Artist to join our Marketing Creative Services team, Flamed, in our Barcelona office on a hybrid basis. (3 days a week)

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

We are the in-house creative agency, Flamed, an International multidisciplinary team. We build thousands of creatives every year to support all Scopely games Marketing needs worldwide. You will primarily work on MONOPOLY GO!, one of the top mobile games on the market, and may also support other IPs in our extensive portfolio as needed..

What you will do:

  • In-Game Scene Setup: Navigate and utilize diverse Unity game builds to construct and animate dynamic in-game sequences, using in game animations and assets.
  • Gameplay & Cinematic Capture: Stage, shoot, and capture high-end gameplay footage and cinematic sequences tailored for high-performing UA ads, social media, and promotional trailers.
  • Composition & Still Capture: Compose and capture high-resolution gameplay stills and 3D model shots for key art and promotional materials. 
  • Cinematography: Craft impactful, high-energy scenes by driving dynamic camera work, lighting, action pacing, and visual effects.
  • Post-Processing & Polish: Perform initial footage editing, asset retouching, and color adjustments to elevate final deliverable quality. 
  • Iterative Quality Focus: Maintain rigorous attention to detail while actively offering and integrating feedback in a constructive team environment.

What you will need:

  • 5+ years of experience in gameplay capture, layout, pre-visualization, or 3D environment design within gaming, marketing, or film.
  • An excellent video reel (Mandatory) demonstrating expert-level cinematography, gameplay capture, and scene composition.
  • Deep Unity Proficiency. Hands-on experience building complex scenes, staging animations, and managing camera setups within Unity.
  • Unreal Engine knowledge: Must have hands-on experience using Unreal Engine to produce cinematic-quality renders. 
  • Strong sense of composition, color, and animation timing.
  • A good sense of story-telling and understanding of cinematic language, camera terminology with the ability to use motion blur, depth of field and other effects, to create realism.
  • Experience with video production software including Premiere, and After Effects.
  • Proven ability to work iteratively and communicate effectively across multidisciplinary teams (motion designers, video editors, producers).
  • Problem solver and ability to work well under pressure and deadlines.
  • Enjoys collaborating with designers, video editors and motion designers to deliver great advertising and marketing creative.
  • Communication: Excellent written and verbal English communication skills.

Bonus Point:

  • Technical art skills (e.g., scripting, shader creation, rigging, tool development) to support capture workflows and optimize assets.
  • Understanding of the mobile games market and up-to-date knowledge of current pop culture trends (i.e. social media, design, movies, TV, etc.).
  • Proactive interest in AI-assisted design tools and their creative applications.

 

To consider your application, please include a portfolio, Reel or /links to examples of your work.

 

About Scopely

Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most be

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