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Posted 4d agoRemote

3D Hard Surface Artists (Mid to Senior Level)

SeniorRemoteSalary undisclosed
Job Description

Our AAA Art team is growing!

Are you a skilled Hard Surface Artist with a passion for creating high-quality, realistic assets for immersive gaming experiences? We are looking for talented and creative individuals to join our team and bring their expertise in hard surface modeling to our exciting projects!

  • Design and create high fidelity hard surface 3D weapon & vehicles using tools like Autodesk Maya, ZBrush, Substance Painter, and Substance Designer.
  • Ensure assets are optimized for real-time rendering while maintaining a high level of quality and realism.
  • Develop clean and efficient topology, UV layouts, and texture maps to meet industry and project standards.
  • Collaborate closely with concept artists and leads with artistic direction and gameplay needs.
  • Adhere to project guidelines, keeping leads and project managers updated on task progress.
  • Actively participate in team meetings, reviews, and critiques to improve workflows and maintain a collaborative environment. Implement feedback effectively and make revisions as needed to meet quality expectations.
  • Conduct research and stay up-to-date with industry trends, tools, and techniques to continually improve workflow and asset quality.
  • Fulfill any other assigned responsibilities with diligence and a commitment to excellence

Requirements

  • 3-5 years of experience in AAA ga

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