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Posted 3d agoYerevan, Yerevan, Armenia

Level Designer

MiddleOn-site (Yerevan)Salary undisclosed
Job Description

Responsibilities :

  • Own the part of level plays in the overall game experience based on the creative director’s vision
  • Work with other disciplines and precisely, level artists to ensure that the playability of the level and the graphic elements support each other
  • Contribute and create level layouts
  • Build, script, and tune levels to final quality
  • Place and trigger entities (such as movers, objects, obstacles etc) to create fun and deep gameplay
  • Oversee and maintain the design of levels by providing constant support and feedback to reach quality, core mechanics and vision
  • Monitor and put your hands on accessibility, playability, and level of difficulty
  • Develop topological and event continuity for levels
  • Contribute to prototyping, scenario creation, event scripting, game balancing, pacing, and gameplay tuning
  • Help the game to get better in quality through constant playtesting, feedback aggregation and separation of actionable items from non- actionable ones
  • Work with other designers to develop and maintain a beat chart for game experience

Requirements

  • Experience in Level Design; mastery of 3D level design tools
  • Solid knowledge of game editors such as Unreal 4/5
  • Strong creative skills
  • A fine attention to quality and detail, both creatively and technically
  • Understanding of gameplay densities and

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