QA Tester (f/m/d)
QA Tester (f/m/d)
Full-Time | Berlin, Germany
Swift Games is a Berlin mobile game studio and part of Ares Interactive, the cross-platform free-to-play group founded in 2024 by former Glu Mobile CEO Niccolo de Masi. Our 20+ person team (design, art, development, marketing) builds Heroes vs. Hordes, our flagship survival action roguelite RPG with 13M+ installs and a global player base that keeps growing. We've also just launched The Walking Dead: Aftermath, built on AMC's The Walking Dead license, so the studio has real momentum right now.
We're looking for a QA Tester to help us maintain a high quality bar on Heroes vs. Hordes as we continue to scale the game. You'll take ownership of hands-on testing, bug reporting, and QA coordination across features and releases, working closely with development, design, product, and community to catch issues before they reach players.
What you'll do:
Test new features, systems, SDK integrations, and releases on Heroes vs. Hordes, with a strong focus on manual and exploratory testing
Create clear, reproducible bug reports and independently maintain test cases, checklists, and test plans
Coordinate testing within the sprint, identify QA risks, and make sure important areas are covered before release
Turn player-reported issues from Discord and Helpshift into clean, actionable bug tickets, working alongside our Community Manager to translate player language into technical detail
Own localization QA checks, making sure translated text appears correctly in-game, fits the available space, and makes sense in context
Collaborate closely with developers, design, and product to catch issues early, validate fixes, and track build quality and rollout health
Investigate bugs beyond the initial symptoms, gathering useful context, reproduction steps, device information, logs, or other relevant details where possible
Bring a player's perspective to identify bugs, usability issues, and rough edges that could affect the player experience
Help improve our QA processes, documentation, and testing practices as the game and team continue to grow
What you'll bring (must-haves):
3+ years of professional experience in QA, software testing, or game testing
Previous QA experience in the games industry, especially mobile or free-to-play games
Strong understanding of manual and exploratory testing, including how to approach feature testing, regression testing, and release validation
Experience writing clear bug reports, test cases, and practical test plans
Confidence working independently and taking ownership of QA tasks within a sprint
Strong written communication in English, since bug reports and player-to-ticket translation live or die on clarity
Genuine interest in mobile games, especially roguelite or roguelike action games
Detail-oriented, organized, and comfortable collaborating across disciplines
Openness to using AI tools in your daily work to move faster and cut the busywork (it's how we operate)
Familiarity with bug tracking tools such as JIRA or similar
Nice to have:
Familiarity with agile workflows, sprint planning, and release processes
Experience testing mobile applications across different devices, operating systems, and configurations
Basic SQL or programming knowledge
Experience with DevOps tools like GitLab
Experience investigating logs, analytics, crash reports, or other technical debugging information
We know that women and candidates from underrepresented backgrounds often hold back from applying unless they meet every single point. If you're excited about this role but don't tick every box, please apply anyway. We'd rather hear from you.