Software Engineering Intern – Undergraduate
Role Summary:
Join the Core Engineering group at Sony Interactive Entertainment and gain hands-on experience developing PlayStation’s real-time video streaming technologies, including PS+ Cloud Streaming, SharePlay, RemotePlay, and ShareScreen.
Our team builds and supports the systems that deliver high-quality, low-latency streaming experiences to millions of players worldwide.
As a Software Engineering Intern, you'll collaborate with experienced engineers to design, develop, and improve real-time streaming applications using C++, with potential opportunities to work with JavaScript depending on your project assignment. You'll gain practical experience in software development, troubleshooting, and testing while learning how cloud-based streaming services support PlayStation experiences.
What You’ll Be Doing:
- Design, develop, and support real-time streaming applications using C++.
- Collaborate with engineers to develop technical solutions, troubleshoot issues, and fix bugs.
- Create software design documents that outline proposed solutions and identify potential technical challenges.
- Write clear, maintainable code that follows group standards and includes appropriate documentation.
- Review and triage bug reports, working with QA teams to test solutions and support the rollout of fixes.
- Gain hands-on experience with real-time video streaming technologies, C++ programming best practices, and large-scale software development.
- Learn how agile workflows, technical documentation, and collaboration with QA teams support feature testing and release readiness.
What We’re Looking For:
- Currently pursuing a Bachelor's degree in Computer Science, Software Engineering, or related field.
- Proficiency with C/C++ programming languages.
- Knowledge of software methodologies, including object-oriented programming and functional programming.
- Familiarity with concepts of agile development methodology.
Eligibility:
- Students with expected graduation between May 2026 and December 2029 from an accredited university. Undergraduate
- Able to work during one of the following periods: May 17th - August 6th or June 14th - September 3rd. Relocation assistance is available for eligible candidates.
- Must be available for the entire 12-week internship period.
At this time, SIE will only consider applicants who are authorized to work for any employer in the United States and who will not require work visa sponsorship from SIE now or in the future to maintain their authorization to work in the United States.
Our intern positions offer a fixed hourly pay rate. Please note that the pay rate is exclusive to the internship period and may not reflect what pay may look like following the completion of an internship.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.