Software Engineering Intern – Undergraduate
Role Summary:
Join the Product and Technology team at Sony Interactive Entertainment and gain hands-on experience developing and maintaining the backend services that power PlayStation experiences for millions of players worldwide.
Our team manages 24 microservices and 3 internal tools that support key features across PS4 and PS5, helping deliver reliable, high-performance gaming experiences.
As a Software Engineering Intern, you'll collaborate with experienced engineers to maintain and improve backend systems, explore how PS5 services are designed, and contribute to real-world engineering projects. You'll gain practical experience with RESTful Web Services APIs, large-scale data processing, debugging, and testing while developing your technical skills in a collaborative environment.
What You’ll Be Doing:
- Learn how the overall architecture of PS5 services is designed, developed, and maintained.
- Maintain, update, and extend RESTful Web Services APIs that support PlayStation services.
- Work with algorithms and large data sets that power PlayStation features and functionality.
- Create clear, detailed design and development documentation to support engineering projects.
- Collaborate with engineers in an agile development environment to maintain and improve backend systems.
- Gain hands-on experience debugging, testing, and improving high-performance services with guidance from engineers across multiple locations.
- Explore modern development practices and tools, including unit testing frameworks and CI/CD, to strengthen your software engineering skills.
What We’re Looking For:
- Currently pursuing an undergraduate degree in a related technical field.
- Good written and verbal communication skills, with the ability to collaborate effectively with team members.
- Ability and willingness to quickly learn new technologies, including unit testing frameworks and CI/CD.
- Familiarity with backend software development (e.g. Java).
- Experience with back end services is a plus.
- Knowledge of Java and Asynchronous Web Application Programming is a plus.
- Familiarity with NoSQL and SQL databases is a plus.
- Experience with Kubernetes and AWS is a plus.
- Familiarity with Automated Testing is a plus.
Eligibility:
- Students with expected graduation between May 2026 and December 2029 from an accredited university. Undergraduate Degree
- Able to work during one of the following periods: May 17th - August 6th or June 14th - September 3rd. Relocation assistance is available for eligible candidates.
- Must be available for the entire 12-week internship period.
At this time, SIE will only consider applicants who are authorized to work for any employer in the United States and who will not require work visa sponsorship from SIE now or in the future to maintain their authorization to work in the United States.
Our intern positions offer a fixed hourly pay rate. Please note that the pay rate is exclusive to the internship period and may not reflect what pay may look like following the completion of an internship.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.