Combat Designer
From dodgeball in the streets to racetracks in your living room, we've always been more interested in asking "what if?" than following a roadmap. Whether we're dreaming up a chaotic game of hide & seek in the dark or putting a legendary space fox back in the pilot's seat, that inventor's mindset runs through everything we do. We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll be in good company.
Are you a combat designer who obsesses about enemy behavior, abilities and hit boxes? Do you have experience collaborating with VFX artists and animators to deliver visceral, engaging and challenging combat encounters? If making sword swings, shield blocks and boss encounters feel “just right” is your jam, we’d love to hear from you about helping us make a great new ARPG based on a premiere fantasy IP!
Velan Studios is entering pre-production on this title and we are looking for a talented Combat Designer who can drive critical early-stage design decisions and then implement compelling encounter design throughout the project.
Responsibilities
- Define the combat behaviors of enemies, allies and bosses
- Collaborate closely in cross-discipline teams
- Work in cross-disciplinary teams to implement various enemy units and encounters
Requirements