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Posted 1mo ago•Remote

Generalist Artist

MiddleRemoteSalary undisclosed
Job Description

At ZeptoLab, we're looking for a Senior Generalist Artist to join our team, working across our established titles and new game projects.

This is a hands-on role for a versatile artist who is equally comfortable working across 3D and 2D, implementing their work in Unity, and shaping the visual direction of a game. 

What you'll do

  • Create, iterate and implement 2D/3D/UI assets, animations and VFX in Unity for mobile games.
  • Help establish and maintain the visual style of new game concepts.
  • Work closely with Game Designers and Developers from early prototypes through production.
  • Turn gameplay ideas and design requirements into clear and effective visual solutions.
  • Iterate rapidly based on gameplay feedback, performance requirements and player needs.
  • Contribute your own visual ideas and proactively suggest solutions.
  • Estimate, prioritise and plan your work to support fast-paced prototyping and production.

What we're looking for

  • Strong experience in both 3D and 2D game art.
  • Hands-on experience implementing art assets in Unity.
  • Good understanding of mobile optimization and performance considerations.
  • Strong understanding of composition, readability and visual hierarchy.
  • Experience working on mobile games; Hybrid Casual, Casual or Hypercasual experience would be a p

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