Engine Programmer | Programmeur moteur
MiddleOn-site (Quebec)€5,000 – €6,700 / mo
Required Skills
C++
Job Description
(Version française ci-dessous)
Engine programmer
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Engine Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
⬝Work on all aspects of engine development, notably, animation-related systems
⬝Write performant, robust and maintainable code
⬝Debug, profile and optimise code to hit quality and performance targets
⬝Contribute to code reviews, testing and documentation
⬝Show strong passion for making the highest quality state-of-the-art games
⬝Be an active participant in the design and production of the engine, as well as tools or gameplay systems
⬝Mentor and support team members
Requirements
⬝Proficiency in C++Open-minded, willing to collaborate, experiment and iterate over a specific feature
⬝Passion for making and playing great games
⬝Experience with data-driven development
⬝Experience with a wide range of CPU and GPU profiling tools
⬝Multithreading should be second nature
⬝Knowledge of modern hardware
⬝This is a full-time, on-site role, requiring your presence in the office to support collaboration
⬝A professional level of written and spoken English*
Nice to have
⬝3+ years of game development experience
⬝Bachelor's / Master's degree in computer science
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