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Posted 2h agoCanada-Remote; France-Remote; Guangzhou Office; Hangzhou Office; Shanghai Office; Spain-Remote; United Kingdom ; United States-Remote

Senior/Lead Gameplay Animator - 3C & FPS

LeadRemoteSalary undisclosed
Job Description

About the Role
We are looking for a Senior or Lead Gameplay Animator with strong AAA FPS experience to help shape responsive, compelling character movement and moment-to-moment gameplay.
With a focus on Character, Controls, and Camera (3C), you will combine animation craft with practical implementation skills to develop features from early prototypes through final in-game polish. Working closely with gameplay designers, programmers, and technical animators, you will help ensure that character animation, player input, and camera behavior work together to deliver a cohesive player experience.
This is a hands-on role with meaningful ownership of gameplay animation features and opportunities to influence the systems and workflows behind them.

What You’ll Do

  • Own gameplay animation features from concept to completion, including reference gathering, prototyping, asset creation, engine integration, debugging, and polish.
  • Create high-quality character movement and action animations, covering locomotion, directional changes, stance transitions, traversal, and combat interactions.
  • Contribute to first-person animation and its relationship with full-body movement, weapon handling, and camera feedback.
  • Partner with designers and programmers to refine movemen

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