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Posted 5mo ago•Belgrade, City of Belgrade, Serbia

3D Vegetation Artist

MiddleOn-site (Belgrade)Salary undisclosed
Job Description


Sperasoft is looking for a talented, experienced 3D vegetation Artist who can create different types of plants and organic (trees, bushes, grass, etc.). If you are keen on vegetation creation and would like to be a part of a great team, working on new IP, we are waiting for you!


Responsibilities

  • Develop, maintain, and create real-time vegetation game assets going through full 3D pipeline (modeling, sculpting, texture creation, retopology, UV, etc.) in Unreal Engine 5;
  • Develop sets of plants for different biomes;
  • Analyze, plan, and collect references for the assets; work with concepts/references and according to the guideline;
  • Ensure a proper integration for every asset you create considering technical and gameplay constraints;
  • Obtain Lead Artists guidance and approval as required to advance tasks;
  • Continue to refine artistic abilities and learn new software packages and/or in-house tools;
  • Coordinate with Senior and/or Lead Artists with mentoring Junior 3D Artists as well as sharing best project practices with them;
  • Contribute to the team-oriented environment

Requirements

  • Experience in vegetation modelling in game industry;
  • Strong understanding of 3D modeling tools used in vegetation production (either 3D Max, Maya, Blender, ZBrush, Speed Tree or Houdini);
  • Strong understanding of Texture creation tools (e

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