Junior Build and Release Engineer
JuniorOn-site (Yerevan)Salary undisclosed
Required Skills
TypeScriptPythonAWSTerraformCI/CDLinux
Job Description
We are seeking a Build and Release Engineer to help improve the build and deployment pipeline for our games and tools. In this role, you will be working closely with Engineering and QA teams to advance and optimize the build pipelines and improve redundancy of our build services.
Responsibilities
- Support and improve development pipelines that the core team relies upon for day-to-day game development (Continuous Integration, build verification and deployment, performance, stability, etc.);
- Analyze build system’s performance, troubleshoot and resolve build and deployment issues, work with engineering teams to prevent future issues;
- Keep the build tools up to date, coordinating the updates with other teams;
- Review proposed solutions and code written by peers;
- Update pipeline documentation and configuration guides;
- Take responsibility for efficiency and maintainability of the build system;
- Maintain and extend platform tools;
- Hands-on contribution to the game development as a secondary role.
Requirements
Requirements
- Development and debugging experience in C++;
- Good grasp on Computer Science fundamentals (algorithms, data structures, operating systems);
- Familiarity with version control systems (Perforce, Git, SVN);
- Familiarity with Gradle or XCode;
- Good analytical & troubleshooting skills;
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